![]() Outside of vocal moments, the soundtrack to Beyond A Steel Sky is wonderfully ambient, fading into the background at moments where it doesn’t matter and crescendoing dramatically during cinematic moments. The voice acting, which has been present for many iterations of the game, is stronger here, with some great emotion, particularly on the parts of Foster, Orana and Joey, though I give some great credit to the actor who voiced Wendell: I love a good Australian trucker voice. Speaking of speaking, the sound quality for Beyond A Steel Sky is also top notch. Watching characters talk, it’s clear the animation team put in the extra effort to shape mouths and teeth to give some of the best dubbing that I’ve seen in a game, and that’s really saying something. While there are times that the animation might chug a bit (when playing on a Switch Lite or in handheld mode, for example), the overall experience is a smooth one, and the attention to detail is superb. Players might get a distinct Borderlands vibe at times, but that’s bound to happen when you have coinciding factors of post-apocalyptic and cell shading together in a game. Foster is given a finely detailed, rugged look, and different elements of the game pop in a comic book fashion, even outside of the cut scenes. On the one hand, the new cell shaded visage looks wonderful and fits in well with the aesthetic and ideology behind the Steel Sky games. Instead of a point-and-click 2D style, Beyond a Steel Sky takes a bold step forward in both gameplay and visuals. After some initial setup, everything is very independent, and you don’t need to rely on classic lore in order to fully dive into the storyline. If you’ve played the first, specifically recently, you might feel that the information tends to be redundant, but a lot of it was very helpful for someone who played it more than a decade ago. Revolution Software did a phenomenal job in making sure that Beyond a Steel Sky was a standalone, giving players a strong cold opening while peppering in different flashbacks to help fill in the gaps and keep things cohesive. Players familiar with Beneath a Steel Sky will be the first attracted to this game, but you need zero prior knowledge of the series in order to enjoy the storyline. Using wits, cunning and some colorful NPCs, Foster will discover the secret of Joey and Union City and try to save the lives of everyone, not just in Union City, but even further. Naturally, in a matter of seconds, it becomes clear that something has changed in Union City, and, without spoiling anything, we reveal that we’re still in a dystopian world for a reason. Foster tracks the vehicle back to Union City, where he assumes all is well, under the caring eye of his AI friend, Joey. Living peacefully in The Gap, his attempts to live an idyllic life are shattered when a bizarre vehicle rises from the nearby lake, attacks him and kidnaps a local child from the Aboriginal tribe. ![]() Now, more than twenty five years after the beginning, we are invited back to the world of aware AI and dystopian cyberjunk with Beyond a Steel Sky.Īs a brief rundown, you are once again in the shoes of Robert Foster, orphan hero from the first game who is now grown up and several years departed from the events of Beneath a Steel Sky. In spite of a remastered edition being put onto multiple current generation machines, fans still clamored for more. Suddenly more people, who clearly had missed it’s initial launch due to being younger and unaware, could now embark on a fascinating post-apocalyptic story set against the Australian alternate world of The Gap, Union City and LINC. Already acclaimed and well received back during it’s 199X release window, the decision of Revolution Software to make it freeware in 2003 was stunningly apt. Developer & Publisher Revolution Software Genre: Action Adventure Nintendo Switch Also On: PlayStation, Xbox, iPhoneīeneath a Steel Sky was a fascinating point and click adventure that, incredibly, only seemed to gain more attention and attraction the longer it lived.
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